Blackbody Radiation Calculator
Calculate Wien peak wavelength and Stefan-Boltzmann radiation power.
Estimate blackbody spectral peak and total emitted power from temperature and emitting area.
One page. One job. Done.
Mini Tools Collection
ToolPatch is a growing collection of focused utilities. Each page handles one task with clear inputs, fast results, and practical outputs.
Calculate Wien peak wavelength and Stefan-Boltzmann radiation power.
Estimate blackbody spectral peak and total emitted power from temperature and emitting area.
Solve damped spring-mass response and classify damping regime.
Model m*x'' + c*x' + k*x = 0 with initial conditions to compute displacement, damping ratio, and settling behavior.
Compute kinetic energy and momentum from mass and velocity.
Calculate energy with KE = 1/2 m v² and momentum p = m v in one page. Useful for mechanics problems and practical motion estimates.
Solve force, mass, or acceleration using F = m * a.
Use Newton's second law to solve one unknown variable when the other two are known. Helpful for physics classes, engineering checks, and quick unit-based sanity tests.
Solve voltage, current, or resistance and compute electrical power.
Apply Ohm's law (V = I * R) to electrical circuit basics and derive missing values. Includes quick power estimate using P = V * I.
Compute circular orbital speed, escape speed, and orbital period.
Estimate orbital dynamics around a central body from mass and altitude with physically grounded equations.
Analyze capacitor voltage/current over time for RC charge and discharge.
Compute RC time constant, transient voltage/current response, and milestone times (63%, 90%, 99%).
Calculate observed frequency shift from source/observer relative motion.
Evaluate Doppler frequency shift for wave systems using source and observer speeds with directional motion.
Solve thin-lens image distance, magnification, and orientation.
Use the thin lens equation to determine real/virtual image characteristics and image size scaling.
Estimate flight time, max height, and range from launch speed and angle.
Solve projectile motion assuming no air resistance and equal launch/landing heights. Great for introductory mechanics practice and trajectory intuition.
Solve wave speed, frequency, or wavelength using v = f * lambda.
Choose which variable to solve and compute wave relationships for sound, light, or general wave problems. Includes period output from frequency.